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Topic: Fallen Earth - State of the Game

     
 
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Old 01-12-2009, 03:24 PM
#1
Default Fallen Earth - State of the Game
Tiggs
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As we start a New Year and ramp up for launch, we at Fallen Earth wanted to take a moment to review some milestones of 2008. We are also excited about many changes we’ve recently made to improve the player experience and look forward to milestones in the near future.

In 2008, we began a new production method to provide clear timelines for each town, as well as a place for artists, designers, scripters and QA to mix ideas and stay on the same page. Earlier on, we went back and forth between the design team and the art department with no real communication or verification of what the town would look like or what the teams wanted. Some good ideas were lost due to lack of communication, and we lacked solid deadlines and processes for QA. By implementing the scrum method, we have eliminated many communication issues between different teams working on the same end product and we have solidified our goals and deadlines.

We also recreated many towns in the first sector and thoroughly reviewed the rest. That’s a huge amount of content:
  • 75,000+ text strings
  • Almost 5,500 missions
  • 6,000+ items
  • 14,000+ unique characters/creatures
  • 143,000+ in game objects
  • 70 towns
  • 600+ hrs of content
There are still things we can improve in each town, but we’re working currently in polish phase and are proud that we’ve revisited and improved so much content. So we have a killer game, now what?

We recently released the tutorial and new character creation, and we plan to polish the new player experience even more. There are also new UI features in almost every patch to clean up the interface and give players more information. The graphics engine is also getting a lot of bug fixes and optimizations to improve frame rate. We continue to fix crash bugs and build the infrastructure necessary to maintain live service with GM commands and more robust system monitoring.

We’ve signed up roughly 4,000 testers in Alpha and are currently running the sign up process through our Web site. We will keep adding qualified new testers as they are needed. We’re still cranking out patches for the alpha testing environment and are looking to our next milestone of closed beta.

We are also working to beef up our marketing machine. We recently hired a PR agency to help with media relations and are looking forward to having more of a presence on the Web, dev journals and features in upcoming magazines and contests and free stuff for our fans. You’ll also hear more about Fallen Earth on the road in some fan events and public demos.

The team has done amazing work this past year and we are mere months away from showing off our baby to the world. Thank you for your support and confidence in Fallen Earth. We look forward to working with you to make an awesome game.

The Fallen Earth Team
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Old 01-13-2009, 08:51 AM
#2
Default Yay you!!!
Makiaveli
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Sounds like things are really rocking and rolling up there!! It's been a fun ride so far, and looks like it will just get better
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Old 01-13-2009, 09:43 AM
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Earthmonger
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Fine work FE Crew. Hope to see a new vid soon that showcases some of your polishing and detail. Now get those alpha testers in there and squash them bugs big time.
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Old 01-13-2009, 12:51 PM
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Vaeyn
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Awards Showcase
Super Fan! 

Oh cool!! She said *free stuff* . . . um, er, I mean . . . heheh

Awesome progress so far!! I'm really looking forward to hearing and seeing more about what y'all are up to (the dev interviews and irc chat logs have been very cool in this regard also). That info. above sounds like an astounding amount of work and content so far. Thanks.
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Old 01-13-2009, 05:46 PM
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Corvan
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Looks great. And Alpha sounds like its doing very well. Mere Months away huh? Well this should be good sense FE might as well be the next great mmo from what ive seen in the showings of FE.
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Old 01-13-2009, 06:48 PM
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CanyonTrader
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Yippee Kai yea mutha

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Old 01-13-2009, 07:26 PM
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Caab
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we all need a little more Fallen earth in our lives.
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Old 01-13-2009, 08:41 PM
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Ripperjack
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Quote:
Originally Posted by Tiggs View Post
We are also working to beef up our marketing machine. We recently hired a PR agency to help with media relations and are looking forward to having more of a presence on the Web, dev journals and features in upcoming magazines and contests and free stuff for our fans. You’ll also hear more about Fallen Earth on the road in some fan events and public demos.
You may want to keep those guys on a tight leash. Don't want to end up doing another "Mark from Warhammer" mistake... where you hype the game to an inch of its life, then end up delivering a mere shadow of the glory, which was promised.

Just make sure your PR team don't write cheques, your dev team can't cash!

Quote:
Originally Posted by Tiggs View Post
The team has done amazing work this past year and we are mere months away from showing off our baby to the world. Thank you for your support and confidence in Fallen Earth. We look forward to working with you to make an awesome game.
What about the years 2007, 2006, 2005, 2004, 2003... and I think 2002. I remember seeing this game in development since the turn of the century.

Hey remember this from 2003?
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Last edited by Ripperjack; 01-13-2009 at 08:44 PM..
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Old 01-13-2009, 08:48 PM
#9
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Xamdorb
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Looks like you guys have been slacking... *Cracks Whip*

Only joking! Looks like you guys have been really busy over the last 12 months.

Now, get back to work!

I need a decent avatar-based MMO to play and if I see another bloody Elf I swear I'm going to do myself a mischief...
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Old 01-26-2009, 12:31 PM
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Sigoya
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Why is this reposted in the Announcements section, after it was featured and discussed more than a week ago under Press Releases?
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